![]() Darkness - The maze is completely dark, with no Score Attack or Ghost Combo modes.No Score Attack or Ghost Combo modes are available. Half - Maze has cut out one half, making the left side only to have ghosts and Pac-Dots.However, a long trail of ghosts can still be made by making Blinky, Pinky, Inky, and Clyde angry repeatedly. Championship I - The return of the original Championship Edition maze and it's original rules.Dungeon - Zoom in on a tightly squeezed corridors where there should be having no room for error.Manhattan - Named after Manhattan, New York, with pathways just like real streets.Junction - The maze filled with intersections with the most warp zones on all sides.Highway - An open maze with more warp zones on either sides.Championship II - A redesigned, tweaked version of the original Championship maze with new paths and features.However, this reduces the game speed (Meaning that Pac-Man is slower) and cuts the dot multiplier in half (100 to 50, 90 is rounded down to 40). They will blast all the ghosts back to their hideout, which can be useful if the player is trapped. The player is less likely to lose lives if they correctly follow the Pac-Dot path and wake up sleeping ghosts correctly.īombs are also a new feature of Championship Edition DX. Many sleeping ghosts also carry Power Pellets, replenishing the duration of the previous Power Pellet's effect when eaten. This makes it easier to avoid running into them, but costs the player time. ![]() The game will slow down as Pac-Man heads towards a ghost. When Pac-Man moves past them, they also turn into angry rainbow ghosts, joining the line but they also respawn in the ghost pen, while the new rainbow ghost still follows Pac-Man. Unlike the original Championship Edition, they do not pursue Pac-Man as much as they did before. Luckily, when Pac-Man eats a Power Pellet, he lights up (powers up) and can eat hordes of ghosts with an insane pace.Īs player's score increases, Blinky, Pinky, Inky and Clyde (in that order) enter the playfield, with unique behavior from the sleeping ghosts. Activated ghosts will begin to form a huge line behind Pac-Man. When Pac-Man narrowly goes past one, they will turn angry and rainbow-colored, and will follow almost every move the player makes. The game ends when the timer runs out or the player runs out of lives. ![]() Eating this bonus item will alter the cleared side, causing a new set of pellets to appear. The maze is divided into two sides, and once one is cleared, a bonus item will appear. ![]() Pac-Man is pursued by Ghosts, and must eat all of the Pac-Dots. Championship Edition DX retains the basic gameplay functions of Championship Edition 1. ![]()
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